Before the Metaverse update, we are announcing collections of game units for the Play-2-Earn of the "Castles and Dragons" project.
The NFT Collection - Gunners .
Three classes of weapons: mortars, howitzers and field guns.
To protect their possessions, players will have to recruit and train units of mercenaries, regular troops or the royal guard.
Train troops and lead armies into battles personally or using the world map.
Attack castles, get silver, gold, valuable artifacts and increase fees in your possessions.
For training, we are introducing system locks into the game, by attacking which you can level up your fighters and earn silver, gold, artifacts and dragon eggs.
We reveal the details of one of the updates: soon, in the World of Arcona, you will be able to increase the viewing radius beyond the limits of one hexagon and then the battle will begin! WHY DO YOU NEED GAME UNITS?
To attack and defend castles
ATTACK OF SYSTEM CASTLES
By cracking the treasury of the system castles, you will receive up to 10 million silver. Activists, as always, will be able to get fabulous profits by training gunners and attacking system locks in the next couple of months.
WHAT WILL ATTACK LANDLORD CASTLES GIVE?
By breaking into the treasury of Landlord Castle, you can get some of the silver mined in the castle.
PROTECTION OF THE CASTLE
Deploy troops inside the castle and on the lands around it. Guard your borders, exhaust the enemy and break his army! In case of victory, you will receive part of the silver that he spent on buying shells.
AFTER BATTLE
After the battle around the castles, the contented hunters will be able to collect some of the silver that was spent by the losing army on the purchase of shells. The larger the battle, the more loot the hunters will get. HOW MANY UNITS DO YOU NEED TO PLAY
You can attack castles with one squad or with an entire army. Attacking with large forces will give more chances of success.
LEVELS
Units of three levels will be available to you:
(M) Mercenaries
(G) Grenadiers
UPGRADE AND SELL
The more victories, the higher the combat qualities of the units that participated in the battles. Pumped squads can be sold. The new owner will receive trained units, the level of which will be preserved. ATTACK
If there is an enemy in the kill zone, your troops will automatically enter the battle immediately after being placed on an empty land parcel.
DEFENSE
Castle defenders can be deployed on castle towers or outside the fortress walls, and will join the battle if enemy units appear on neighboring lands.
FIRING DISTANCE
Cannon | Firing Distance |
---|---|
Mortar | 1 Hexagon |
Field Gun | 3 Hexagons |
Howitzer | 2 Hexagons |
AMMO
Each gun has a limit on the number of cannonballs it can fire at an enemy in a game session. For abbreviation, we use the letters: Mercenary (M), Grenadiers (G), Royal Guard (R).
Table of cannonballs
Mercenary | Grenadiers | Royal Guard | |
---|---|---|---|
Mortar | 3 | 8 | 20 |
Field gun | 6 | 15 | 60 |
Howitszer | 4 | 10 | 40 |
VICTORY
If the system Tower fell, then you will receive silver, gold or artifacts.
If the landlord's castle surrenders, you will receive tribute - part of the silver in the castle's treasury.
DEFEAT
Having used up ammunition, units stop the fight. If your troops failed to take the tower, you lost.
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